Sunday, 28 October 2007

And so it begins...

Well on friday we managed to bash out the storyboard for the animation and split into the various teams we would be in to get started with the work. I ended up on the modelling and mapping teams, and the modelling i got assigned to do included the Spanish and French ships, as well as the small arms and a seagull.

Well since a ship is a big thing to be making, i decided to plough head first into it that night, looking for visual reference and if possible, plans for a ship that i could use. I figured i was going to need 2 different ships, since if there is too much variation then it may be difficult to see who is fighting who in the animation.

Luckily i managed to find plans for a Spanish ship that was actually in the battle, the SanĂ­sima Trinidad, which at the time, was the biggest battle ship in the world, with 4 gun decks containing over 135 guns (cannons).



The plans i found for this ship were absolutely complete, i even have instructions for what joins would be used for different areas in the hull, as well as dimensions for the rigging, which will be very helpful later on. You can see my current progress below:


As you can see, I've ribbed out the shape of the hull, which was the easiest way to get the shape, since i managed to find, along with the technical plans, instructions for building a balsa wood model of the ship. With the images stuck onto a plane in max, i was able to draw around them then extrude them to create each of the 'ribs' and arrange them along the 'spine', the shape of which came with the rest of it. Unfortunatly for me that was all the 'cut out and use' parts that i could find, so the rest it all going to come down to following plans, as well as photographic reference, since there is a full size model of the ship in Spain somewhere that you can go and visit.


I'm counting my blessings with this ship since I'm not counting on being able to find this level of reference for the others i'm to build, though I'm hoping i can at least use the hull (with slight adjustment) for the others, since it will make the process alot easier.

3 comments:

Jo Bowman said...

This is a great start, I am a little worried that you are taking on too much! What are the others in the team doing????

Tim said...

We split pretty much all of the modeling between the modeling team, well most of it anyway, and since the ships are going to be required me and Richard took on the task of creating them. Since i was able to find such good reference for this one i figured I'd model the entire thing.

You don't need to worry about it being too much, I'm doing it in my 'off time' too, it's fun :D

ali said...

good stuff mate.

however if time becomes short you may want to reconsider the amount of attention to detail like the inside structure of the ship. but if it can be done GREAT we can at least have ship blowouts with accurate innards.